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Resident Evil Requiem’s Grace and Leon Sections Are Almost Equally Split, Director Confirms

 


Capcom has shared new insight into Resident Evil Requiem, confirming that the game’s dual-protagonist structure will give nearly equal focus to both Grace and Leon. According to the game’s director, playtime and story content between the two characters are “almost equally split,” ensuring neither takes a backseat in the overall experience.

A Balanced Dual-Protagonist Approach

In a recent interview, the director explained that Resident Evil Requiem was designed from the ground up to balance its narrative between Grace, a new character introduced in the title, and fan-favorite Leon S. Kennedy. Rather than treating one as a secondary perspective, the development team aimed to make both characters essential to the unfolding story.

This approach marks a deliberate shift toward a more evenly shared narrative, giving players the chance to experience key events from different viewpoints.

Distinct Gameplay Styles

While playtime may be nearly equal, the director emphasized that Grace and Leon will offer contrasting gameplay experiences. Leon’s sections are said to lean into his veteran status, featuring more combat-heavy encounters and high-stakes action. Grace, on the other hand, brings a different tone, focusing more on tension, exploration, and survival-oriented gameplay.

The director noted that this contrast is meant to keep pacing fresh while reinforcing each character’s role within the story.

Storytelling Through Perspective

Switching between Grace and Leon allows Resident Evil Requiem to explore its narrative in greater depth. Key moments will be shown from multiple angles, revealing information that would be impossible to convey through a single protagonist.

According to the development team, this structure also helps maintain suspense, as players may know more than one character at certain points—creating dramatic tension as the story unfolds.

Honoring Legacy While Introducing New Faces

Leon’s return ensures Resident Evil Requiem remains firmly rooted in the franchise’s legacy, while Grace’s introduction represents Capcom’s effort to evolve the series with new characters and perspectives. By splitting focus almost evenly, the director believes the game can satisfy longtime fans without alienating newcomers.

Looking Ahead

Capcom has yet to reveal full gameplay breakdowns or a detailed release window for Resident Evil Requiem, but this confirmation of balanced character focus is likely to reassure fans eager to see Leon return in a meaningful way—without overshadowing the game’s new protagonist.

As anticipation continues to build, Resident Evil Requiem is shaping up to deliver a carefully balanced blend of classic Resident Evil storytelling and fresh ideas.






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