Yushman: Interview

 


1.What got you into gaming?

Hello, I am Can Canturk.Founder of Yushman. Like everyone else, I was introduced to games at a young age. Then we played whatever we could find. Usually my friends helped.

2.Do you have any favorites games?

Need for Speed ​​Undercover, GTA 4, M&B Fire and Sword and Battlefield Series.

3.When was Yushman Entertainment formed?

 Yushman is the name of a old war armor. Its feature is that it is multifunctional. In the past, you can find Russian-made, Turkish-made and Yushman-like armors specific to many nations. I gave this name to the company as a reflection of the product we produce. I think we deserve it. I am the Producer and Lead Developer of Major League.
On May 4, 2019, the story took its final form. We provided the Synopsis and the necessary tools for production and got ready for game production. I can say that we started the project in September 2019.


4.What was the inspiration behind it?

Crypto scams and scam stories inspired us to design Major League. We also looked at the changing banking industry.

5.What is the plot in Major League all about?

Major League takes place in the fictional American state of Deuken. Timur Eroluk and Roger Orfeus are two close colleagues at the bank where they work, providing cheap loans to people in exchange for bribes or goods. They are fired from the bank when their illegal activities are exposed, and one day they meet a stranger at the bar. They offer them large sums of money in exchange for old stock market and company reports. These are mostly documents that are important to traditional companies trading, confidential documents, and for understand which stock is or is not going up on the Stock Exchange Usable.These two friends accepted this job as a last resort.

6.What is the software that you used to make this game?

Unreal Engine 4,Blender,ArmorPaint and most importantly Maya.



7.Is the game gonna have cutscenes and/or voiceovers to progress the story?

We'll have to decide this after Early Access. For now we have cutscenes in the style of Call of Juarez Gunslinger. Voiceovers may be post-Early Access.

8.As for the gameplay, how many modes are there be?

Our game is Singleplayer and there is no gun war in all episodes. Some parts are only story-oriented, in some parts we go on an expedition with a drone, we try to return home injured after a traffic accident. It focuses only on story and gameplay, not Multiplayer or Online. Since we want to experience Multiplayer Development in Episode 17, we are considering designing 64 vs 64 urban gang police gun war but in singleplayer.

9.If this game succeeds do you plan to add expansions or dlc to the game?

We can only bring graphical improvements, weapon customization, redesign of game maps or new weapons. If we succeed in early access, there will be no DLC or expansion packs. New or improved content will be added to updates.




10.Any plans to release this game on other platforms in the future?

We'll start with PS4 and Xbox One first. We'll have to get some serious success with early access for PS5 and Xbox Series. For now I trust our project. Even with a graphics card like Major League GTX 1070, it can go up to 170 FPS (You can see the images we shared on our Twitter page.) We started the optimization at an early stage. We will need to use this FPS to develop the game further. I can't wait to present it.




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